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[Engine/Morrowind/Mods] OpenMW

Verfasst: Mo 22. Aug 2016, 16:19
von seden
A project started quite some time ago, they are currently quite close to 1.0, which would mean complete support of the features from the base game (along with the ones added by the new engine + scripts language.

In any case, quite a good options as to modding, given an editor is also coming.

As a rule, to be seen, given the way it is going on.

Re: [Engine/Morrowind/Mods] OpenMW

Verfasst: Sa 12. Nov 2016, 20:40
von Fixxer
Looking forward to the editor.

Re: [Engine/Morrowind/Mods] OpenMW

Verfasst: Fr 25. Nov 2016, 15:07
von Zertidus
I was only aware of Skywind
Now I have another Morrowind mod to look for, cool !